![]() |
|
#1
|
|||
|
|||
|
Hi All
What is the movement point (pace) cost of a 180 degree turn (not a flee outcome move.) I know in friendlies there has been different interpretations, I am looking for the "tournament official version" (if there is such an animal.) I looked in the DBA 2.2 rulebook and the WADBAG unofficial guide with no luck. Can anyone help? |
|
#2
|
|||
|
|||
|
Measure the corner that moves the farthest. So it differs by base depth. For example, for a mounted stand to spin 180 degrees on its center (ending up inside its own footprint) in a 15mm scale game, every corner would move exactly 50mm (according to Pythagorus), which is very slightly less than 200 paces (50.8mm).
But is there a standard movement cost for turning 180 degrees? There is not. There is a rule to determine all movement; apply it to any situation. |
|
#3
|
|||
|
|||
|
David's handy conversion between metric and American (yeah, I know that's not what its called) measuring systems does get me wondering.
Does anyone play DBA using 25mm = 100 paces. I gather it would cut down on some of the calculations such as this? (Or maybe this is the only calculation that would change.) If an element flips and has some small fraction of a 100p move left, do people try to figure it out, or do you drop move distances that are less than a full 100p move. I think Phil sort of endorses the idea of not fiddling around with fractional or millimetric moves, yes? |
|
#4
|
|||
|
|||
|
Quote:
![]() Quote:
- Jack Last edited by El' Jocko; 08-19-2006 at 07:54 PM. |
|
#5
|
|||
|
|||
|
Quote:
|
|
#6
|
|||
|
|||
|
Quote:
|
|
#7
|
|||
|
|||
|
They must do this in Australia as they are all metric down there.
|
|
#8
|
|||
|
|||
|
Quote:
|
|
#9
|
|||
|
|||
|
Speaking as a Pom, I play in cm, and so does everyone I know. But then we are 25mm players, so we don't have much choice.
|
|
#10
|
|||
|
|||
|
Quote:
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|