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#1
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Hi,
I play Medieval French and I can't seem to get the hang of using Bow elements. At first, I just put them out in the open to get them in range ASAP and hopefully shoot down any Mounted units having a go at them. I'm getting mixed results; on one hand, my Bows are pretty effective and I even won a game instantly just by killing a Mounted General while on the other, my Bows get run down. So, do I use my Bows aggressively i.e. get them in range ASAP, use them defensively and stick them in Bad Going or use a balance of both? |
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#2
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They're part of your army. Send 'em out alone and you will usually be defeated in detail. Leave them back and you will usually be defeated in detail. You need an integrated plan.
__________________
DK 2.2+ is where it's at. V2.2+ final version playsheet available at: http://www.wadbag.com/V2.2+/ |
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#3
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Quote:
http://www.umiacs.umd.edu/~kuijt/dbaDocs/bows.html I've seen a few questions from you Zen but I don't know your background in gaming (if any) so this is purely a guess. You may be thinking at the wrong scale, if you have previously gamed with bow elements/pieces that shoot several times the distance of a foot move. DBA represents an army-level battlefield, not a skirmish, and bows operate at an effective range that is a lot shorter than a cavalry move. |
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#4
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Quote:
__________________
DK 2.2+ is where it's at. V2.2+ final version playsheet available at: http://www.wadbag.com/V2.2+/ |
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#5
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And a good article it is, but if you are a relatively new players you have to pay attention to the fact that the article was not written for DBA 2.2. Bow move 200 paces now, not the 300 paces in the article...and this will certainly effect how you use them!
I find bow useful both for flank protection from mounted/light troops and as part of the main battle line, to discourage knights in particular. Nothing terminates a light horse foray along your flanks or in your rear area quicker than bow! They can also recoil elephants and create a PIP drain on the enemy's forces. If your army is bow heavy, try to avoid placing terrain (i.e. woods) that blocks their fire...unless you are using that terrain for a cunning plan, such as providing shelter from artillery. Also, take advantage of the rule that allows you to kill an element when shooting its rear edge. A simple recoil in that situation leads to a kill. |
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#6
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Yes, you are getting THAT old
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#7
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Thanks for the input guys
Yeah, I forgot that you guys had articles and yes, that article by Mr. DK is quite an eye opener and I think I can be confident again using Bows ![]() If you're wondering about my gaming background, I started out with Warhammer then some Dark Heresy RPG then a few miscellaneous non-mainstream games e.g. Song of Blades and Heroes and Outrider before finally, getting into historicals e.g. DBA and Hail Caesar. My first DBA army was actually Alexandrian Macedonians. |
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#8
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Quote:
One thing to remember, is that Bows get to fight in all sorts of situations when other troops can't. |
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#9
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In limited certain circumstances they are good in rough and/or on their own -- anchoring a flank where the enemy is threatening a mounted end run.
__________________
Audaces fortuna iuvat. |
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#10
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Quote:
Alan
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Proud Supporter of DBA 2.2 Moving Forward |
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