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#11
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Bows are clearly in more danger from being killed by knights than they used to be, that's true. But I don't think they're gimped. In order for Knights to beat a bow after being recoiled, they need to survive being shot at, enough PIPs to get back into combat, and a good combat roll. Previously, they just died. Alan
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Proud Supporter of DBA 2.2 Moving Forward |
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#12
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I'm just glad that Spear is getting some love. Never made sense to me that double ranks added support to Warband but not to Spear.
The Bow-Knight relationship change makes sense to me in light of the previous changes to Bow (shooting pretty much whenever). Were Scythed Chariots not killed when doubled previously, or was this just a clarification because some dude said that it wasn't since it wasn't listed on the results table? Because that sounds like something Larry would say. I suppose the change to Elephants being shot at was to fix the fact that Bow couldn't kill it in the last version of 2.2+ straight up. Can't really find anything I disagree with in here, although I will still shill for the idea that Warband should be self-supporting if moving forward. It's just much cooler that way. -A-Bos
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Yes, I'm a Bostwick. No, not that one. I'm the other one. New website (Now the stories and posts have pictures and things): http://www.hardlyserious.com |
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#13
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DK 2.2+ is where it's at. V2.2+ final version playsheet available at: http://www.wadbag.com/V2.2+/ |
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#14
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DK 2.2+ is where it's at. V2.2+ final version playsheet available at: http://www.wadbag.com/V2.2+/ |
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#15
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Scythed Chariots in v2.2 were not killed if doubled by Artillery -- clearly an error of omission. Just fixing that little weirdness.
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DK 2.2+ is where it's at. V2.2+ final version playsheet available at: http://www.wadbag.com/V2.2+/ |
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#16
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Suppose a line of Bow and a line of Knights are farther apart. The Bow player can always ensure that they end up getting a shot, no matter whose bound it is. Because if the Knight line wants to get a charge, it has to move up to within 5 mu, and if they do, the Bow line then moves forward and shoots. The only time the Bow line might have a problem moving up to shoot is if there is terrain in the way -- and if there is, that is WAAAAY better for the Bow player than for the Knight player. So as far as I can tell, a line of Bow fighting a line of Knights is always going to get the first shot. Because the move+shoot distance for bow (6mu) is greater than the move distance of knights (5mu). There is nothing the Knights can do about it.
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DK 2.2+ is where it's at. V2.2+ final version playsheet available at: http://www.wadbag.com/V2.2+/ Last edited by david kuijt; 04-28-2012 at 11:21 AM. |
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#17
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Sorry, Frank. I guess I applied the wrong filter. Or to quote West Wing:
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#18
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I think the more politically correct expression is now STI (infection replacing disease) - I still prefer to call it the pox.
An suggestion of venereal disease always carries a defamatory imputation in the Australian law of libel. Just saying. |
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#19
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![]() Remind me never to discuss my awkward rash while I'm visiting Australia!
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DK 2.2+ is where it's at. V2.2+ final version playsheet available at: http://www.wadbag.com/V2.2+/ |
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#20
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Are you mocking the common law as it has developed in the State of New South Wales?
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