View Full Version : turn about is fair play?
11-24-2003, 09:56 PM
Is this permitted? A single element, facing north, turns 180 degrees (south), makes its full move, and then turns north again. I'm wondering about the second about-face.
11-24-2003, 10:09 PM
You have to measure the distance each front corner moves.
Why not move the element straight back without turning the 180 degrees?
11-25-2003, 12:40 PM
This is an area where DBA (and the whole DBx series of rules) are different from most others and it takes some getting used to.
When you're moving a single element, you don't need to worry about how it gets from the starting position to the ending position, unless there is something in between that it would have to go around. So in the case you described, you just move the element straight back and measure the distance the front corners moved. You don't need to take in to account about faces or wheels.
11-25-2003, 01:19 PM
Isn't it great, there are some points of the game that are still simple smile.gif
11-25-2003, 01:53 PM
Thanks for your help.
(Simple rules...a radically new concept!)
11-26-2003, 11:35 AM
wouldn't it be better to forget the 180 degree turns at both ends of the move and just move backwards?
or was that the purpose of the question??
Do you need to move 'forwards' all the time?
[ November 26, 2003, 08:48: Message edited by: GAZMAN ]
11-26-2003, 01:11 PM
Single elements can move in any direction and end their movement facing in any direction desired. The only stipulation is on the maximum distance travelled by the furthest moving front corner.
A surprisingly simple set of movement rules.
Groups have many more restrictions.
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