imported_Mezentius
06-30-2003, 01:33 PM
Greetings,
I have practiced with the game engine and worked through most of the "how to" stuff. I am stumped by a few remaining issues, which I hope someone can answer here.
1) Simple facing change: I cannot figure out how to get an element (single), to make a facing change in-place (as in 90 degrees to one side or the other, or 180 degrees, rear). I've tried all the "precise" movement options, and none of them seem to help with a facing change. So, I wind up using free movement and wheeling the element (which takes so much space that it often is impossible to make the direction change, let alone the movement cost associated with a 90 degree wheel). Does the online game allow for facing changes as distinct from wheels, and if so, is there a simple explanation for how to do one?
2) Diagonal contact. In my practising, I have caused a situation wherein several elements have converged on each other at diagonal angles. I moved an element into an enemy element (plenty of movement left), but at an angle, but no contact occurs (although movement certainly stops). Several units became "jammed" together like this, and they don't fight, but they also cannot move. I tried the "combat" button to no avail (since there were too many bases to allow for lining up the contact flush). I have heard (and read) that there is some function that will align combat, but I have yet to see it available (or functional). Is diagonal contact not possible in the online game? Can someone explain when/how to get the function that aligns multiple stands in contact to work (perhaps a circumstance that I can repeat for myself)?
Thanks for reading through this, and I hope to be playing "for real" soon.
Best Regards,
Ed
I have practiced with the game engine and worked through most of the "how to" stuff. I am stumped by a few remaining issues, which I hope someone can answer here.
1) Simple facing change: I cannot figure out how to get an element (single), to make a facing change in-place (as in 90 degrees to one side or the other, or 180 degrees, rear). I've tried all the "precise" movement options, and none of them seem to help with a facing change. So, I wind up using free movement and wheeling the element (which takes so much space that it often is impossible to make the direction change, let alone the movement cost associated with a 90 degree wheel). Does the online game allow for facing changes as distinct from wheels, and if so, is there a simple explanation for how to do one?
2) Diagonal contact. In my practising, I have caused a situation wherein several elements have converged on each other at diagonal angles. I moved an element into an enemy element (plenty of movement left), but at an angle, but no contact occurs (although movement certainly stops). Several units became "jammed" together like this, and they don't fight, but they also cannot move. I tried the "combat" button to no avail (since there were too many bases to allow for lining up the contact flush). I have heard (and read) that there is some function that will align combat, but I have yet to see it available (or functional). Is diagonal contact not possible in the online game? Can someone explain when/how to get the function that aligns multiple stands in contact to work (perhaps a circumstance that I can repeat for myself)?
Thanks for reading through this, and I hope to be playing "for real" soon.
Best Regards,
Ed