Sarduri II
06-27-2003, 10:32 AM
As a sad fan of the Urartu army (I/39b)I'm saddled with a high agression (3!) and too many Auxilia, and thus frequently wind up "attacking" places which are very flat (2 roads at angles, 1 river at another edge- legal for Arrable, and very depressing :( ).
I've been looking for ways to get round this , but the post by Fabio on campaign terrain selection got me thinking.
Now I've just been kicking this around in my head for 5 mins, but, what if we roll for invader as usual (d6+Aggression, and the higher score can choose either:
A:Roll for prefered edge, set up second and move first, whith the defender setting the terrain and deploying first (ie normal)
or
B:Set up the Terrain, deploy second,and move second, but with the terrain selected from the defenders home country.
This simulates the invader offering battle in a place of his choosing.(If we're a mountain people we invade you down the hilliest route we can find, but that does restrict our initiative)
Some thought suggests a further refinement: the "invadee" gives the invader the minimum terrain pieces from his list, which the invader may add to(where legal) but not substitute.
Example 1.
Urartu (lots of Aux) invades Assyia (Hch, Hch, Hch -and Arrable), and ellects to defend.
The Assyrian player gives over one road (compulsary) plus another road and a gentle hill (optional) to keep the battlefield open.
The Urartian adds 1 (Big) Steep hill (optional) and a BUA (compulsary.)
[who controls this BUA? the invader- (it's just been captured), the invadee (its still holding out). Whole new question, but I favour the invader.Late thought, controlled by the one who chose it!]
This is not great but at least has some cover, and careful placement of the river will help, though the Assyrians will get to dice for their base edge, and move first.
Example 2. (using it the other way round)
Polybian Romans(Blds) invade the Samnites ( Hilly with even more Aux) and elect to defend
The Samnites select 1 (Big!) Steep Hill(Compusary)
and 2 Woods (optional). The Roman decides not to add another steep hill from the compulsory list, but might reasonably add a road (or a BUA - think tempory fort).
The Roman player can then arrange the terrain to keep much of the battlefield open, but has surrendered the initiative to the native Samnites who will choose their approach.
I would really apreciate some feedback on this, as I haven't tried this out (just thinking aloud) but it seems like it might be a good thing.
Final thought; Consider the English 100 years war, generally the invader (high Agg) but offering battle where the (French) terrain suited them, and adopting a defensive tactical posture. This approach should cover that quite well.
I've been looking for ways to get round this , but the post by Fabio on campaign terrain selection got me thinking.
Now I've just been kicking this around in my head for 5 mins, but, what if we roll for invader as usual (d6+Aggression, and the higher score can choose either:
A:Roll for prefered edge, set up second and move first, whith the defender setting the terrain and deploying first (ie normal)
or
B:Set up the Terrain, deploy second,and move second, but with the terrain selected from the defenders home country.
This simulates the invader offering battle in a place of his choosing.(If we're a mountain people we invade you down the hilliest route we can find, but that does restrict our initiative)
Some thought suggests a further refinement: the "invadee" gives the invader the minimum terrain pieces from his list, which the invader may add to(where legal) but not substitute.
Example 1.
Urartu (lots of Aux) invades Assyia (Hch, Hch, Hch -and Arrable), and ellects to defend.
The Assyrian player gives over one road (compulsary) plus another road and a gentle hill (optional) to keep the battlefield open.
The Urartian adds 1 (Big) Steep hill (optional) and a BUA (compulsary.)
[who controls this BUA? the invader- (it's just been captured), the invadee (its still holding out). Whole new question, but I favour the invader.Late thought, controlled by the one who chose it!]
This is not great but at least has some cover, and careful placement of the river will help, though the Assyrians will get to dice for their base edge, and move first.
Example 2. (using it the other way round)
Polybian Romans(Blds) invade the Samnites ( Hilly with even more Aux) and elect to defend
The Samnites select 1 (Big!) Steep Hill(Compusary)
and 2 Woods (optional). The Roman decides not to add another steep hill from the compulsory list, but might reasonably add a road (or a BUA - think tempory fort).
The Roman player can then arrange the terrain to keep much of the battlefield open, but has surrendered the initiative to the native Samnites who will choose their approach.
I would really apreciate some feedback on this, as I haven't tried this out (just thinking aloud) but it seems like it might be a good thing.
Final thought; Consider the English 100 years war, generally the invader (high Agg) but offering battle where the (French) terrain suited them, and adopting a defensive tactical posture. This approach should cover that quite well.