David Brown

12-15-2011, 06:22 PM

Hi there gang

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Page 13 Multi-Game Tournaments

Why not use this space at the top of the page to suggest an actual game scoring system.

I suggest the following, which is both zero-sum and allows some granularity to help avoid countbacks.

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Tournaments consists of several rounds of games, each usually played to a time limit of one hour if there is no winner and loser. A Swiss chess competition format enables players potentially travelling long distances to play each round. Players compete each round for 25 tournament points (TP) and in subsequent rounds players with the nearest cumulated TPs are paired. Players should meet only once in the tournament if there are sufficient numbers.

The TP shared between players of a game must always total 25. The winner scores 25TP minus the score of the loser. The loser scores 1TP per element the victor counts as having lost. A loser can’t claim more than 12TP if by some miracle they could claim more.

Where games are unfinished players score 12 TP + or – the difference in the count of elements lost. For example if one player had inflicted 3 losses but received 1 his TP will be 12 + 3 -1 for 14TP total, his opponent is 12 -3 +1 for 10TP. As games must total 25TP one extra point is given to the player with the higher score, if scores are equal a player losing their general concedes the extra point to a player with their general on table. If scores are still equal players roll a die for the extra point.

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Page 13 Multi-Game Tournaments

Why not use this space at the top of the page to suggest an actual game scoring system.

I suggest the following, which is both zero-sum and allows some granularity to help avoid countbacks.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Tournaments consists of several rounds of games, each usually played to a time limit of one hour if there is no winner and loser. A Swiss chess competition format enables players potentially travelling long distances to play each round. Players compete each round for 25 tournament points (TP) and in subsequent rounds players with the nearest cumulated TPs are paired. Players should meet only once in the tournament if there are sufficient numbers.

The TP shared between players of a game must always total 25. The winner scores 25TP minus the score of the loser. The loser scores 1TP per element the victor counts as having lost. A loser can’t claim more than 12TP if by some miracle they could claim more.

Where games are unfinished players score 12 TP + or – the difference in the count of elements lost. For example if one player had inflicted 3 losses but received 1 his TP will be 12 + 3 -1 for 14TP total, his opponent is 12 -3 +1 for 10TP. As games must total 25TP one extra point is given to the player with the higher score, if scores are equal a player losing their general concedes the extra point to a player with their general on table. If scores are still equal players roll a die for the extra point.