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  1. Shooting on rear (again)?
  2. Camels 101
  3. Arty Movement
  4. Fleeing question
  5. Angle of movement through friendly element
  6. Scythed Chariots
  7. Setting up With Waterway
  8. Contacting the enemy - not for virgin eyes!
  9. Landing Party Question
  10. Turning to Face ?? Part 1 and 2
  11. Turing to face, part 3. Cannot push back
  12. Overlaps and ZOCs
  13. Contacting a column in the flank and contactor making room
  14. Advance into Contact. Then what?
  15. Support element 'overlapped'.
  16. DBA reference Sheet
  17. Movement with a ZOC
  18. Multiple elements of Bow vs. Bow
  19. Contacting an enemy Flank
  20. Camp question
  21. About face
  22. How is this played?
  23. Littoral Swaps
  24. Overlapping elements
  25. DBE's closing the door
  26. Bw shooting while breaking off?
  27. Bad Going and movement
  28. marsh v. rough
  29. Recoil and Death
  30. Recoil and ZOC
  31. Movement options for surviving units
  32. Away on a fast camel
  33. Another quick camel query
  34. What happens?
  35. Early Sumerian I/1b question...
  36. The Best OpFor vs. My I/1b Early Sumerians...
  37. Artillery and Bows
  38. Elephant recoils into side edge of friendly Cv element - do both die?
  39. Column about face??
  40. Knights and Bows
  41. Couple of questions about Fleeing and Crossing enemy's front
  42. Recoil/meet
  43. Question about "Turning to Face" with elements behind
  44. Flee from board edge possible?
  45. River Length
  46. Flee on a road
  47. Shooting
  48. A shifty camp question...
  49. Arty Fire Questions
  50. Tuareg III/69
  51. No overlap modifier for initiating combat?
  52. River Crossing
  53. I'm wondering about recoils...
  54. Flank attacks against column (& similar)
  55. "Bendy" Lines?
  56. Foot and Bad going
  57. Conform after pursuit?
  58. Dismounting elements at Historicon
  59. River Question
  60. Question that came up on applying the "cutting the corner" rule
  61. Push back when supporting elements are involved?
  62. Amoeba Rule?
  63. Artillery in BUA
  64. Frisians in 1100 AD?
  65. Vikings vs. the Spanish Kingdoms...
  66. hott - terrain - minimum acceptable
  67. hott - group moves - oblique? backwards?
  68. knight vs. bow in camp
  69. Recoiling airboats
  70. Buttocks Question?
  71. Pursuit
  72. Elephant recoil query
  73. Basing size for Auxila.
  74. Shooting in DBM 3.2
  75. Why no BUAs in Forest Topography? Wallachians/Moldavians?
  76. Minimum Camp Size?
  77. Rules vs. the Guide
  78. Type
  79. Extremely new to DBA
  80. Question
  81. basing question
  82. De Bellis Minimus
  83. War wagons and mutual flank contact
  84. What would you have done?
  85. DBA Languages
  86. DBA 2.0 - changes to update to 2.2?
  87. Just a quickie
  88. Side to side Overlap though in Combat?
  89. Camp in combat
  90. 2-page De Bellis Societatis Antiquorum rules?
  91. ZOC question
  92. Another ZOC Question
  93. Move into contact DBA 2.2
  94. Warwagon's Tokyo Drift
  95. Escape from ZoC
  96. Hill Heights
  97. Flanking the Flankers: another flank contact question
  98. Rivers
  99. Rivers part 2
  100. General in Wood - How many extra pips?
  101. Captured camp +2 bonus?
  102. Western frank & Norman list
  103. Backing Up
  104. Just Need Some Clarifications on Bad Going
  105. Artilley/BUA
  106. recoiling double based elements
  107. Two from Sussex Shield and PAWS
  108. Can bows shoot at a distance from within a camp?
  109. Deployment & Camels
  110. Can SCh do this?
  111. Learning DBA
  112. Random questions...
  113. 6mm game questions
  114. No overlap minus for attacking elements
  115. Mini Representation
  116. How to base Gauls and Early Germans?
  117. Newbie Moving to Contact Questions
  118. DBA 2.2+ Psiloi group move through Bad Going
  119. Supported unit contacted in the flank or rear
  120. Breaking off from close combat
  121. Who rolls in multiple contact?
  122. LH vs Sp/Pk
  123. Moving in ZoC
  124. Zoned from the rear
  125. 2nd & subsequent moves
  126. Rear support from Ps
  127. Recoil questions
  128. Army List Etiquette
  129. Totaly New....Which Rules ????
  130. push backs
  131. Defining Enemies
  132. ZoC & contact questions
  133. Recoils
  134. Flank attack and turning
  135. Solo rules
  136. General 'in woods etc' query
  137. DBA 2.2 Playsheet
  138. Warwagon edge contact
  139. Pursuing into flank contact
  140. Hill crest lines
  141. Recoiling mayhem
  142. Rivers & leading edge gaps
  143. Group move? DBA 3
  144. Littoral landings
  145. BUA defence in 2.2
  146. Flank attack/no attack
  147. Camp Size